AI Insights · Timothy · January 2023
Top 5 Bubble Shooter Games on Android in Poland: Q4 2022 Performance
Discover the performance trends of the top 5 Bubble Shooter games on Android in Poland during Q4 2022. The data reveals key insights into downloads, revenue, and active users.
During the fourth quarter of 2022, the top Bubble Shooter games on the Android platform in Poland demonstrated varying trends in downloads, revenue, and active users. Here’s an overview of their performance:
Weekly downloads peaked at 7.1K in mid-October and again at 7K in the last week of December. However, there was a noticeable dip in November, with downloads dropping to around 4.5K.
Weekly revenue showed a downward trend, starting at $39 at the end of September and falling to $6 by late October. It briefly spiked to $16 in the final week of December.
Active users increased steadily from approximately 9.9K at the beginning of the quarter to 17.5K by the end of December.
Downloads saw a significant rise, starting from 1.8K in late September and climbing to nearly 9.6K by the end of December.
Revenue was relatively low but showed a notable increase towards the end of the quarter, peaking at $80 in the last week of December.
Active users consistently grew, reaching a high of 44.9K in the final week of December from an initial 28.9K.
Downloads were stable at around 2K in early October but surged to over 5.1K in late December.
Revenue exhibited a positive trend, rising from $317 at the end of September to $581 in the last week of December.
Active users saw fluctuations but generally increased from 63K to 65.1K towards the end of the quarter.
Downloads fluctuated significantly, starting at 3.8K in late September, dipping mid-quarter, and rising back to 3.8K by the end of December.
Active users showed a downward trend initially, falling from 7.4K in late September to around 3.7K in early December, but rebounded to 5.9K by the end of December.
Downloads peaked at 3.3K in late October but dropped significantly to below 300 by the end of December.
Revenue remained minimal, with small fluctuations throughout the quarter.
Active users followed a similar pattern to downloads, peaking at 3.6K in late October and dropping to around 742 by the end of December.
This data, sourced from Sensor Tower, highlights the dynamic nature of the mobile gaming market in Poland. For more detailed insights, visit Sensor Tower.